Recently in Gaming Category
I have no pride, I have no shame...and I'm not above pimping for Blizzard Entertainment every so often if the price is right. So, as my MMORPG of choice is trying to build out its network prior to the coming expansion, and are now offering various goodies to veteran and signee to do so, send me a note if anyone's thinking of taking the World of Warcraft plunge. On the upside, it's relatively cheap and addictive entertainment. On the downside, did I mention it was addictive? Don't say I didn't warn you if your life takes an Aqua Vita turn.
"'I was getting creamed, so it's probably a good thing in that respect,' he joked. 'The country is probably 10 percent more productive today.'" Maybe, but the flimsy vestiges of my social life just took a massive hit: The Facebook world mourns the death of Scrabulous. I got so depressed about it that I quickly lost 1000 worthless chips in Facebook poker.
"Spokesman Andreas Dilschneider, who is also one of the chess trainers for Berlin's chess-boxing club, says the dual sport is primed to become 'the biathlon of the 21st century.'" En garde...I'll let you try my Wu-Tang style: Time peeks into the world of chess-boxing. "The matches work like this: competitors alternate between three-minute rounds of boxing and four-minute rounds of speed chess with one-minute breaks in between to get the gloves off and hunker down at the chess table. The winner is determined by knockout, checkmate, or referee decision."

So, last night, after deciding on a whim to go catch the midnight IMAX showing of the Wachowskis' hyperkinetic, candy-coated Speed Racer, I had a bit of a Gob Bluth moment. (As in, "I've made a huge mistake.") For, after the ticket had been purchased, Metacritic informed me that Racer is currently rocking a lowly 35, and some critics are really hating on it. (See, for example, wry film-snob Anthony Lane, who calls it "pop fascism" and ridicules the anti-corporate message as "faux-leftish paranoia." And even critics I tend to agree with, like Stephanie Zacharek and David Edelstein, seem to have loathed it.) And once i got to Lincoln Square, matters looked worse: As compared to every other midnight showing I've ever been to, the crowd was sparse to the point of non-existent. Did, I wonder, the Wachowskis have a Matrix: Revolutions-level bomb on their hands?
Maybe, maybe not, but Speed Racer really doesn't merit all the contempt being heaped upon it this morning. Mind you, Racer is definitely a movie for children, but that in and of itself shouldn't argue against it. (I've sat through considerably worse kids' movies in my day.) Basically, Racer is a preteen-friendly, maybe slightly overlong, summer pop confection, and it's no better or worse, narratively-speaking, than the Spy Kids flicks (all three of which did significantly better with critics.) And, in terms of eye candy, it pushes the envelope and showed me things I'd never seen before in a film, and at breakneck speed to boot. What, exactly, were all these critics expecting? Did they miss that this movie was based on a 1960's Japanese cartoon, and that one of the characters was a chimp wearing overalls? Speaking of which, I have even less fondness for Racer as a pop-culture product than I did Iron Man -- I wasn't born when the cartoon aired, I was living overseas at the age when I would have enjoyed it, and found it kitschy, dated, and dumb when MTV brought it back in 1993. So, this isn't the "nerdstalgia" talking: If I was between the ages of 5 and 11, I'd probably think this movie was just about the coolest thing I'd seen since...well, since Iron Man, I guess, but I still would've dug it. And, as a 33-year-old, there were more enough splendidly weird wipes, flashbacks, and fades to keep me interested through the rough spots.
If you've never seen the cartoon before, the gist is this: Boy drives fast, family applauds, monkey does something funny.
Oh, you want more? Ok, well, Speed Racer (Emile Hirsch, eventually), the second son of a car-crazy family (conveniently named the Racers), spends his school hours day-dreaming of the track and hanging with his pixie-cute (girl)friend, Trixie. (Christina Ricci, eventually.) But Speed's life takes a tragic and Kennedyesque turn when his older brother Rex (Scott Porter) is vaporized in an ugly car accident, some time after he'd left home angry with Pops (John Goodman) and Mom (Susan Sarandon). As such, Speed grows up to inherit the family racing mantle instead, and, as it turns out, he's pretty darn good at it, so much so that the ruthless head of an obviously evil corporate conglomerate (Roger Allam of V for Vendetta, still looking exactly like Chris Hitchens) wants Speed to race for his well-funded team. But, when Speed decides to stick with the mom-and-pop outfit instead, he incurs the wrath of the insidious Bad Guys, who now set out to destroy him. But, with the help of the mysterious Racer X (Matthew Fox...I think that's his jawline), the racing scion Taejo Togokhan (Korean pop star Rain...shouldn't this be Stephen Colbert?), and, of course, his loving family (also including little brother Spritle, handyman Sparky, and monkey Chim-Chim), Speed sets out to beat the odds regardless. And, hey, maybe he'll learn a few things about racing -- and life -- in the process.
And that's about it, folks...Like, I said, it's a kids' film. (And while maybe Speed Racer and his friends versus the Big Bad Oligarchy isn't nuanced enough for the likes of Anthony Lane, I'm guessing it'll resonate well enough for eight-year-olds.) Helping things along are a bevy of solid performances: Hirsch is a bit of a cipher as Speed, but it's hard to see how it could've been otherwise. Better are John Goodman and Susan Sarandon as the Racers. Both are excellent actors in their own right, of course, but it's good to see neither suffer from the Portmanitis that has afflicted other otherwise-respectable thespians in heavy-green-screen productions. And then there's Matthew Fox as Racer X, which is funny for several reasons. Not only is it absurdly perfect casting -- Fox looks and sounds exactly like the cartoon character -- but the sight of Fox intoning blandly (and occasionally bringing the kung-fu) in his leather Racer X outfit almost seems like it has to be a self-deprecating knock by the Wachowskis on their earlier franchise. (Well, at least I hope they're in on the joke. The Neo-isms of the final act are way over the top, and a lot of the secondary performances, from Speed's teacher to the goons dressed like From Hell extras to the fellow playing Inspector Detector, often seem like Eurotrash rejects from the heady days of Zion raving too.)
All that being said, you're not going to walk out of Speed Racer talking about the performances. The real star of the show is the hypersaturated, zippity-quick look of the whole enterprise. And, while I easily see how people could feel overstimulated to the point of nausea by it (or that it might very well be less captivating on a non-IMAX-sized screen), I was consistently diverted by the look of Speed Racer, and particularly when the brothers Wachowski experiment with some all-new tricks. The cartoonishly-integrated flashback wipes, while perhaps overused, are definitely a neat effect, as are the squiggly-enhanced kung-fu/romance scenes and the "radio" zooms. And the whole movie just has a bizarre wonder to it: Note the sequence just before the start of the desert race, for example -- It's like something out of a fever dream, The Sheltering Sky by way of mescaline-laced Skittles.
So, after all this, am I recommending the film? Well, it really depends on how much you [a] prize visual invention over everything else and [b] can hang with a story pretty clearly pitched at pre-teens. (Having played and enjoyed F-Zero, Wipeout, or SSX will help too, I'd wager.) As I said above, however cotton-candy-thin and dumbed down the plot, I'd never seen a movie that looked like Speed Racer before, and that counts for something in my book. Whatever its faults as a film, I feel I saw something...quite new...last night, and as such I'm willing to forgive Speed Racer probably having too many notes. In any case, it's definitely not as uniformly terrible as the press is making it out to be.
Her 41 supermarket moment? As if I needed another reason not to vote Clinton: Though she may knock back boilermakers like us regular joes, the Senator has in fact never heard of Red Bull, the fantabulously addictive breakfast beverage which more often than not constitutes the best moment of my day. (This also means Clinton has lost another excuse for voicing her obliteration-happy nuclear ambitions last week...It wasn't the taurine talking.)
In other key findings: "Her fantasy date would be with President Abraham Lincoln [to which Sybil says back off!] She refused to choose between comedians Tina Fey and Amy Poehler, said she likes both wine and beer, and wouldn't select either 'American Idol' or 'Dancing With the Stars'; she said her mother -- who lives with the Clintons -- keeps her up to speed on both programs." (The answers, as everyone not running for office knows, is Fey, beer, and neither -- both are garbage, not that I'd expect someone who prefers Grey's Anatomy to The Wire (as per Obama) and spends her free time trying to ban Grand Theft Auto to pick up on that.)
It's the Burning Legion vs. the forces of Tempest Keep, with the U.S. of A. caught in the middle, in the full trailer for Guillermo del Toro's Hellboy II: The Golden Army. Looks like a healthy dollop of summer fun, if nothing else.

By way of Bitten Tongue, the Peanuts characters take on the mantles of Watchmen. Charlie Brown with the power of Dr. Manhattan is a bit unnerving, and Linus seems like more of a Nite Owl-type, but Lucy as Silk Spectre and Schroeder as Ozy make perfect sense...and Rorschach is really just one bad day away from Joe Cool.

Also, via Quiddity and in keeping with the GitM theme, the plight of Pac Man gets reconfigured as a Tale of the Black Freighter. Game over, yellow fella.
"The cultural and behavioral norms of virtual worlds and gaming are generally unstudied. Therefore, Reynard will seek to identify the emerging social, behavioral and cultural norms in virtual worlds and gaming environments. The project would then apply the lessons learned to determine the feasibility of automatically detecting suspicious behavior and actions in the virtual world." The Director of National Intelligence announces a project to uncover terrorists in World of Warcraft and other MMORPGs. It seems the US government has finally awakened to the catastrophic dangers posed by Bin Laden's vast army of h4x0rs and ninjas. (Via Yglesias, where the game-savvy commenters are already having a good deal of fun with it.)
"Link describes Obama as a 'calculating' cardplayer, avoiding long-shot draws and patiently waiting for strong starting hands. 'When Barack stayed in, you pretty much figured he’s got a good hand,' former Senator Larry Walsh once told a reporter, neglecting to note that maintaining that sort of rock-solid image made it easier for Obama to bluff." Poker writer James McManus reports on Barack Obama's card style, and gives a brief overview of presidential card-playing.
"When she saw William playing a game after lunch at Sandringham she thought the Nintendo looked tremendous fun and begged to join in. She played a simple ten-pin bowling game and by all accounts was a natural." Hey, Helen Mirren, how much ya bowl? By way of Web Goddess, it seems Queen Elizabeth has taken to the Wii. "Although she is 81 the Queen's hand-eye co-ordination was as good as somebody half her age...She showed all the signs of becoming a Nintendo addict."
Just in case you were lacking for things to do this New Years' Eve, two rather addictive online games: First up, Desktop Tower Defense, which my family spent a good deal of time on over the Christmas break. Second, Travelpod's Traveler IQ Challenge, a test your geography knowledge sorta thing. So long, Spider Solitaire.

"And from the crew of Apollo 8, we close with good night, good luck, a Merry Christmas, and God bless all of you -- all of you on the good Earth." Happy holidays to everyone out there. Berk and I are currently at the family homestead, where I'm enjoying home cooking, catching up on work and -- true to form -- checking out some of the better video games of the year: Call of Duty 4, Portal, Rock Band (I'm the frontman.) Hope your own holidays are equally fun and relaxing.
Whoosh! That giant sucking sound you'll hear in a few months is the free time, productivity, and normal sleep cycles of 9 million people around the world suddenly being consumed within the vortex of another ten-level grind...Blizzard announces Wrath of the Lich King, a forthcoming second expansion pack (a la Burning Crusades) to their popular and addictive MMORPG. [If you're not a WoW player, just skip over the rest of this entry -- it won't make any sense.] Right now, my guild is done with Kara, has SSC essentially on farm, and is now plugging through the Eye (Void Reaver on farm, Al'ar recently down, Solarian and Kael'thas to come.) (As for my own character, I'm pretty well-geared these days -- all of Tier 4, starting Tier 5 -- and still reference EJ's handy rogue spreadsheet whenever a possible upgrade falls.) So I expect we'll be getting bored with Mt. Hyjal and the Black Temple at right around the time the new continent of Northrend drops. Well-played, Blizzard.
Several trailers of note over the past week: Aragorn continues his History of Violence and returns to the unsettling world of Cronenberg in the new trailer for Eastern Promises, also with Naomi Watts, Vincent Cassel, and Armin Mueller-Stahl. Shopgirl Natalie Portman looks adorable facing up against stiff-suit Jason Bateman in the otherwise cloying trailer for Mr. Magorium's Wonder Emporium, also with Dustin Hoffman as Willy Wonka, uh, Magorium. Nicole Kidman tries to stop her sister (Jennifer Jason-Leigh) from marrying Jack Black in this look at Noah Baumbach's Margot at the Wedding. (Not usually my bag, and Jason-Leigh can be a huge red flag, but Baumbach has earned a look after Squid & the Whale.) A bit-player in the Russian mob and a recent emigre to Liberty City (you) tries to move up the ranks of his organization in two new trailers for Rockstar's eagerly-awaited Grand Theft Auto IV. (I may have to break down and get a 360, just for this game.) And, finally, a Kramerfied, really poor quality version of may very well be the teaser for Chris Nolan's The Dark Knight has emerged online. (I'll reserve judgment until a higher quality version emerges, but for now I like the laugh.)
One of the classic computer gaming timesucks prepares for its 2007 revamp: Starcraft 2. I fondly remember the original Starcraft consuming pretty much every single non-working hour of January 1999, soon after I'd moved into the second floor of a group house in Washington DC. Who knows how much trouble this one will cause? In any event, I expect there'll be some zerging in my future.
"Worse, today's progressives fail to tap into America's collective unconscious through spectacle, which Duncombe defines as 'a way of making an argument...through story and myth, fears and desire, imagination and fantasy.' Republican Party leaders don't hesitate to derive inspiration from Madison Avenue and Hollywood. George W. Bush's 'Mission Accomplished' photo-op may have backfired, but it demonstrated an impressive commitment to spectacle. In this way, Republicans are actually far more populist than the New Democrats." World of Demcraft? In a review of Stephen Duncombe's intriguing new Dream,
Slate's Joshua Glenn argues that progressives need to liven up their image, perhaps by taking a cue from games like Grand Theft Auto: "'If a game offers power, excitement, and the room to explore, people will play evening after evening after evening, almost regardless of the results,' he writes. 'Perhaps the problem is not that people don't want to get involved in politics, but rather that they don't want to take part in a professionalized politics so interested in efficiency that there is no space for them, or they don't want to spend time in a political world so cramped that there's no freedom to explore and discover, to know or master.'"
The last thing I or my dissertation needs right now is another MMORPG. Nevertheless, as my sis-in-law points out, the free stress test for Lord of the Rings Online: Shadows of Angmar is this weekend, if anyone out there is so inclined. (Right on top of Comic-Con? Boo hiss.)
Hey all. So, quiet around GitM of late, sorry about that. Chalk it up to dissertation fellowship deadline season, that insomnia-in-a-box known as Burning Crusades (ding 70), wintertime anomie, or any or all of the above. But hopefully I'll be better about posting around here this month. I'll try, in any case.
A pause for breath: One short week before The Burning Crusade starts consuming my non-dissertating/blogging moments and late-night hours anew, I've made it to level 60 on the ridiculously addictive World of Warcraft (with an undead rogue by the name of JackLowry, in case you were interested.) I tried Second Life around the same time back in November and didn't really get into it, but, oh my, WoW is gaming crack, the most virulent stuff I've experienced since Civ4. If you haven't tried it, be warned.
"To put it simply, create an account, join a league, draft a team of real U.S. Members of Congress and have fun as you compete to score as many points as possible. As the Members of Congress you drafted put real legislation through the lawmaking process they will score points for your team." Fantasy Congress (by way of Triptych Cryptic.) I've shied away from Fantasy Basketball, just because [a] I see it becoming all-consuming and [b] I figure I'll end up rooting for players to put up great numbers rather than for actual teams to win...but this might be fun.
"Teamwork and competition do make the game much more fun, but everybody's stuck in the same grind. With little at stake, your quests feel less like Frodo and Sam's trip to Mordor than a night shift at Hardee's. Every new level brings more of the same, and fatigue sets in the 10th time you've run through the same high-level dungeon, or when you're trying to crack level 38 but can't bring yourself to kill another goddamn swamp jaguar." Also in Slate, Chris Dahlen calls out World of Warcraft (while, unlike too many contrarian Slate pieces, offering valuable suggestions for improvement.) I only recently tried out (re: binged on) WoW for the first time -- I'm at Level 29 and climbing -- and he's got a point. The game is good, addictive fun, but I do wish there was more Infocom-style problem solving involved and less repetitive point-and-click pixel-bashing.
"In the early years of the microcomputer, a special kind of game was being played....in the early 1980s, an entire industry rose over the telling of tales, the solving of intricate puzzles and the art of writing. Like living books, these games described fantastic worlds to their readers, and then invited them to live within them." Found via Genehack and Recursive Bee, a filmmaker by the name of Jason Scott is prepping Get Lamp, a documentary on the Golden Age of text adventures. I've said this several times here in this space, but I'd pay top-money for a new Infocom game any day of the week and twice on Sunday.
By way of my sister and much like the M&Ms horror film game blogged a few weeks ago, test your skill at deciphering Viking Stationery Movies. So far, I've got 18-20...missing the markers in the road and the paperclip fellow getting run over.
And, while I'm snarfing links from other blogs, two choice entries from PlasticBag: (1) A rather lame "amateur" anti-Gore YouTube video turns out to be the work of GOP agit-prop artists, likely at the behest of Exxon; and (2) to keep up with the times, everyone's favorite real estate robber baron simulation, Monopoly, is forsaking the multicolored cash for debit cards. "It is inserted into an electronic machine where the banker taps in cardholders' earnings and payments."
"Blinky: The most cunning and most dangerous: Fast and trying to corner you with direction changes. When he's after you run quick and run twisty through lots of corners to shake (as with all others, cornering successive turn is most likely to lose the ghost)...Blinky owns and patrols the top right hand corner of the maze." Having trouble with Ghosts in the Machine? DYFL points the way to a handy primer on how to excel at Pac-Man.
Also via Blivet (as well as Webgoddess), and in a great blow for those of us inclined toward the crossword side of things, this helpful site offers a foolproof, grind-it-out method of beating any Sudoku puzzle out there (provided you have a pencil and eraser.) Well, that's not much fun, is it?
With the bill's foremost opponent -- "Casino Jack" Abramoff -- now sidelined in disgrace, the House votes 317-93 to crack down on Internet gambling. "The biggest losers could be the estimated 23 million Americans who play poker over the Internet. 'This bill would needlessly make outlaws of the millions of adult Americans who enjoy online poker, and is the latest example of how our representatives in Congress are ignoring real issues facing our country,' warned the grass-roots Poker Players Alliance, in an alert to its more than 25,000 members."
In today's trailer bin, nebbishy Paul Giamatti confronts water pixies and werewolves in the new trailer for M. Night Shyamalan's Lady in the Water (after making two stinkers in a row, you'd think he take his name off the title card), over-the-hill Sylvester Stallone walks...very...slowly to the ring in a new clip from Rocky Balboa, a.k.a. Rocky VI (Note Paulie & hat), Pixar contributes further to our national oil dependency with another new trailer for Cars (ho-hum), and crossword puzzlers get their day in the sun in this first look from the documentary Word Play. (So that's Will Shortz.)
Two decently amusing fanimation links courtesy of Ed Rants (who, it should be noted, has had a really lousy week): Stick Figure Dragon's Lair and Raiders of the Lost Ark in GIF form. Enjoy.
"You are in an open field west of a big white house with a boarded
front door. There is a small mailbox here." PHP Zork. (Via Must See HTTP://)
Capitalizing on the computer world they live in (and life in general), Depeche Mode recut their latest single, "Suffer Well," in Simslish for The Sims 2: Open For Business.
Before links, there was Link. Happy 20, Zelda. (Via Ed Rants)
In keeping with LEGO's recent renaissance as an font of funny memes (this link via pretty much everywhere), check out these LEGO'd video game screens (by way of Lotta.)
"> EXAMINE CHAIRS
They are two several chairs arranged around the center of the room, along with two couches. Under one couch you find Clinton's shoes.
> FILL SHOES
You are unable to fill Clinton's shoes."
This may be the funniest political Internet post I've seen since the Cheney poker game: By way of WebGoddess and from the brain of Defective Yeti, it's the George W. Bush text adventure. Beware of lurking grues, special prosecutors, and that goshdarned Constitution.
"Every time I think I'm going to wake up back in the jungle..." The strange teaser for Mel Gibson's Mayan epic Apocalypto is now online. Looks intriguing, although to be honest -- with the Will Durant quote, Chichen Itza, rainforest scouting, and the panther attack -- I had a hard time watching this and not thinking of Civ 4. Update: Look for the subliminal Mel...bizarre.
"'We're like a stock exchange. You can buy and sell with us,' says Alan Qiu, a founder of the Shanghai-based Ucdao.com. 'We farm out the different jobs. Some people say, "I want to get from Level 1 to 60," so we find someone to do that.'" Via a friend in the program, the NYT examines Chinese online gaming factories. "Most of the players here actually make less than a quarter an hour, but they often get room, board and free computer game play in these 'virtual sweatshops.'"
Via Cliopatria, Inside Higher Ed looks at increased use of Civilization III in college history courses. Um, yes, I've been playing Civ 4 in almost all of my spare moments of late solely for pedagogical purposes. Seriously, notwithstanding my own inveterate Civ addiction, I can't see how the game would be in any way useful in teaching history, and particularly at the college level. And if you're going to use games for elementary, middle, or even high school courses, I think you'd do better with a game grounded in specific history, such as old-timey classics The Oregon Trail or Seven Cities of Gold.
The World of Fellowship of the Ringcraft, a.k.a. Tolkien meets Worlds of Warcraft. I haven't played WoW or any other MMORPG myself, but this is still pretty funny if you've done any sort of online gaming. (Via Triptych Cryptic.)
Joyous news for both my dissertation research and my circadian rhythms (but ill tidings for Abe Lincoln of Minas Tirith): I picked up Civilization IV yesterday, but it has an as-yet-unfixed conflict with ATI video cards and won't run on my PC. So the unhealthy 36-hour gaming-binges that usually accompany a new Civ-iteration will have to wait another week or two. Speaking of which, I haven't written up a game update here in awhile. So, in brief:
"The enemy? His sense of duty was no less than yours, I deem. You wonder what his name is...where he came from. And if he was really evil at heart. What lies and threats led him on his long march from home. If he would not rather have stayed there...in peace. War will make corpses of us all." Alas, as Faramir predicted, Battle for Middle Earth (which I borrowed from my sister at the end of summer) is somewhat disappointing. A Warcraft-style strategy game based on Tolkien lore, it makes great use of Howard Shore's score, and admittedly there's something viscerally satisfying about watching your own contingent of Rohirrim cavalry cut a swath through some lowly orc footsoldiers. But, frankly, too much of the game is a grind. Most of the levels very quickly turn into wars of attrition, where you're just building units to send them to oblivion, over and over again, until you slowly but surely conquer the map. There's very little strategy involved, and, as such, even despite the fidelity to Tolkien (by way of PJ), I lost interest in the game relatively early on. Then again, Boromir was always the soldier.

F.E.A.R., recommended by my brother, is basically a Half-Life 2-ish FPS that's taken its cue from the recent wave of Japanese horror: The Big Bad is a ghostly little girl that for all intent and purposes could have materialized right out of The Ring. To its credit, F.E.A.R. displays impressive A.I. and includes a really fun slow-mo option for Matrixy melees. That being said, much of the (relatively easy) single-player game is standard FPS, whereby you face identical squads of enemies several times over. Frankly, F.E.A.R. could have used more Splinter Cell-type stealth missions or, better yet, some Infocom problem-solving and "lurking grue" caprice. The game starts out frightening, but pretty soon one figures out the only way to die is the usual manner: health to zero. And, ultimately, even despite the supernatural backdrop, that's rather mundane.

NBA 2K6 is the latest installment in the 2K sports series, which, to my mind, eclipsed the more popular EA NBA Live line several years ago in terms of gameplay and simulation. This one's a definite improvement over last year's ESPN 2K5, most notably in handle and free-throw shooting -- both are much more intuitive, and now, 85% free-throw shooters can actually hit 85% of the time, rather than 33% as before. If you're into building out your crib a la NFL2K5, as some friends of mine are, that's now an option here as well. And, whatever happens to the Knickerbockers this year, I gotta say, they turned out to be an offensively-lethal video game team -- Stephon has put up career numbers (although waiving Allan Houston has killed my 3-ball percentage.)
To EA's credit, tho', I'm not usually one for car-racing games -- They're often boring, repetitive, and nothing like driving, IMHO -- but Burnout 3 and now Burnout: Revenge are far and away the best racing games I've ever played (well, aside from the broader-themed Grand Thefts Auto.) True, most of the angst-rock, punk-lite soundtrack gets irritating after only a few minutes, Franz Ferdinand notwithstanding. But, aside from that, both Burnouts have a sense of speed and a visceral crunch to 'em that you don't find in a lot of Pole Position's descendants. Burnout 3, only $20 these days, is worth checking out if you're of the XBox nation.
LotR masterminds Peter Jackson and Fran Walsh announce they'll be executive producing the film version of Halo, with WETA in charge of the FX. "'As a gaming fan, I'm excited to bring Halo's premise, action and settings to the screen with all the specificity and reality today's technology can provide,' said Jackson." Halo? I dunno...even as just a production credit, I think it's a bizarre choice for Wingnut Films, particularly as a follow-up to the Rings trilogy and Kong.
Also (finally) emerging this evening: The very long-awaited Day of Defeat Source. I haven't played much in the past year or so, but if DoD-S has managed to merge 1.0's already-excellent WWII FPS gameplay with HL2's immersive physics and graphics engine as rumored, this could get real ugly. So, DSSG'ers, other long-time DoD'ers, and Robin Williams, best keep an eye out for the return of Liberty Lad, a freeborn man of the USA.
Some trailers for movies I doubt I'll see: Jim Carrey and Tea Leoni keep up with the Joneses via armed robbery in Fun with Dick and Jane, Eomer and The Rock wield BFGs in the totally unnecessary film version of Doom, and suburban housewife Julianne Moore pens her way to big bucks (much to the chagrin of man-of-the-house Woody Harrelson) in The Prizewinner of Defiance, Ohio. Ho-hum. Also in film news, Ellen Page is Kitty Pryde in X3, which sits better with me than the idea of Eli of Freaks & Geeks as Angel.
"The disturbing material in Grand Theft Auto and other games like it is stealing the innocence of our children and it's making the difficult job of being a parent even harder." It's Dem Mods v. dem mods as Senators Hillary Clinton and (surprise, surprise) Joe Lieberman decide to sic the FTC on Rockstar Games for Grand Theft Auto: San Andreas, namely for the "Hot Coffee" PC mod which may or may not have been included in the original source code. (FYI, you can see the controversial game-clip here -- It's not safe for work, but it's basically two pixellated characters having explicit sex in various positions, a la the puppets in Team America.)
As with most PMRC, V-Chip, and/or anti-Hollywood-style scapegoating for easy moderate bonus points, I don't particularly think this type of sophomoric tomfoolery in an M-rated (17 and over) game is the central reason for the Decline and Fall of America's Wayward Children. (And several wry Slashdotters have already pointed out the ridiculousness of the argument being made about GTA here: "I don't care if my child carjacks a senior...[or] if he takes a golf club and starts clubbing to death pedestrians. But he may never, over my dead body, have adult on adult, consensual sex!") But Sen. Clinton's proposed remedy -- adding teeth to the ratings system by potentially fining stores who sell M or AO-games to minors -- doesn't sound like the end of the world either. Update: Rockstar fesses up. Update 2: "Maybe she'd be wiser to focus on issues that matter to these people -- say, the fighting and dying in Iraq -- than on the fighting and the dying in the fake, fun world of 'Grand Theft Auto.'" Slate's Farhad Manjoo calls out Clinton.
"'I like Kobe, O.K.?,' Albert Arce said, referring to Kobe Bryant, the Los Angeles Lakers star. 'But I like to play him because I can make him pass to the other guys. When I see him on TV, it's like he doesn't know how to pass.'" The NYT wonders if sports video games are eclipsing the real product. (As someone who enjoys both, I wouldn't really think so.)
"I like the act of writing on a newspaper. There's something transgressive about scrawling on the page -- right beneath Michiko Kakutani's turf. Also, I solve in pen (because I'm a badass), and the blue ink really pops from the dull gray newsprint. I find calming beauty in the look of a finished grid." In an article on the burgeoning sudoku phenomenon among gamers, Seth Stevenson comes clean about his crossword addiction. I'm with you, brother.
Two links of note courtesy of other fine blogs: LinkMachineGo points the way to online scans of Dave Sim's Cerebus notebooks, and Fresh Hell discovers Lost reconceived as an Infocom game. I only caught the first episode, but perhaps the mystery creature is a lurking grue...?
"The dark side of the Force is a pathway to many abilities, some considered to be...unnatural." Along those lines, Darth Vader has an uncanny knack for reading minds (with the aid of the Burger Moff) in this decent online version of Twenty Questions. (Via Tessa.)
Uh oh...At E3, Firaxis starts talking up Civilization 4, offering both screenshots and a preview to the IGN gang. The game's a complete redesign from the ground up, including new culture, religion, tech-tree, government, and battling systems (and you don't have to sit through the AI's unit moves anymore.) If this game is even half the gamer-crack that any of the previous Civs are, my productivity around here is going to be in deep, deep trouble come 4Q 2005.









